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WORK IN PROGRESS

EA+THE BOARD 3.0

Responsive touch, audio and video platform.
Evolution of the Board 2.1

Since the beginning of the Electro-Acrylic project, the canvas has been at the heart of the concept. He is responsive. He captures pictorial impulses and retransmits them into sounds.

 

Over the years, this canvas has evolved into a real console full of sensors. Here it is in its third evolution: the “board 3.0”

 

The canvas has become an audio-video sensor-controller.

 

The entire subsurface of the canvas is receptive to the slightest passage of charcoal, brush or trowel. In doing so, all interventions on the canvas can be translated into sounds and images. Three-dimensional responsiveness This new “board” reacts three-dimensionally. This allows a multitude of combinations of modes of use. It thus offers the three artists spectacular creative possibilities.

It is above all its third dimension, the velocity of pressure on the canvas, allowing you to play as much on the volume or color of the sound as on the 3D of the image, which offers new possibilities for performance in real time.

 

Sound design

Part of the data generated is recovered by the sound designer who modulates it, transforms it and organizes it into sequences in order to form a background soundtrack which will in turn serve as a virtual canvas to create a musical work.

 

Visual design

The other part of the data is translated by the visual designer into shapes, movements, colors and three-dimensional velocity.

 

Feedback

In reciprocity, the musical composition will directly influence the pictorial and visual composition. A sort of retroactive feedback effect is then created. We no longer know who influences who. The three works are built in relation to each other to form one during the performance.

 

Active participation in development:

Marlene Grégoire

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Active participation in development and programming:
Marlène Grégoire
Automation and control of audiovisual technologies

Traduire la peinture en data
par Marlène Grégoire

Mon défi est de comprendre les besoins de chacun. Comment convertir le signal analogique en signal digital pour créer une œuvre plus poussée encore? Cette recherche et ce développement sont uniques, car ce projet est unique.

Je dois créer un code et une procédure spécifique afin que la technologie soit au service de la création de la façon la plus fluide et transparente possible. Je dois créer un “plugin” dédié pour l’intégration directe dans le logiciel de la station audio. Il sera fait sur mesure. Il y a donc une multitude de prototypage et de tests à faire pour peaufiner le système 3.0.

Cet aspect numérique apportera une dimension et une dynamique nouvelle ainsi qu’un grand nombre de possibilités cératives grâce à un niveau supérieur d’interactivité entre l’artiste peintre et ses compasrses.

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Painting on canvas

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Touch sensing selected under the canvas

Projection

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